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Archive for the ‘Hardware’ Category

In answering a reader question about Flash today, I linked to Adobe’s November press release and I commented: Granted, Adobe says it’s abandoning Flash ‘only for new mobile device browsers while still supporting it for PC browsers.’ This is still a painful statement because [in part] … the distinction between mobile devices and PCs is [...]

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Last month in Kansas City I gave a talk on “Welcome to the Jungle,” based on my recent essay of the same name (sequel to “The Free Lunch Is Over”) concerning the turn to mainstream heterogeneous distributed computing and the end of Moore’s Law. Perceptive Software has now made the talk available online [EOA: the talk itself starts six [...]

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Don’t trust hardware or software; then you can build trustworthy hardware and software. James Hamilton on how to write reliable software in a world where anything that can fail, will fail.

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With so much happening in the computing world, now seemed like the right time to write “Welcome to the Jungle” – a sequel to my earlier “The Free Lunch Is Over” essay. Here’s the introduction:   Welcome to the Jungle In the twilight of Moore’s Law, the transitions to multicore processors, GPU computing, and HaaS [...]

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In my keynote on Wednesday, I highlighted just the top two important features in the C++ AMP programming model. That afternoon, my coding colleague and demo demigod Daniel Moth gave a 45-minute session covering the entire C++ AMP programming model that walked through all the features with more examples. Daniel’s talk is now also online [...]

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Yesterday I had the privilege of talking about some of the work we’ve been doing to support massive parallelism on GPUs in the next version of Visual C++. The video of my talk announcing C++ AMP is now available on Channel 9. (Update: Here’s an alternate link; it seems to be posted twice.) The first 20 [...]

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Scott Meyers, Andrei Alexandrescu and I are continuing to craft and announce the technical program for C++ and Beyond (C&B) 2011, and two more sessions are now posted. All talks are brand-new material created specifically for C&B 2011. Here are short blurbs; follow the links for longer descriptions. Scott will give a great new talk [...]

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In a couple of months, I’ll be giving a keynote at the AMD Fusion Developer’s Summit, which will be held on June 13-16, 2011, in Bellevue, WA, USA. Here’s my talk’s description as it appears on the conference website: AFDS Keynote: “Heterogeneous Parallelism at Microsoft” Herb Sutter, Microsoft Principal Architect, Native Languages Parallelism is not [...]

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Concurrency-related (more or less directly) Samples updated for ConcRT, PPL and Agents (Microsoft Parallel Programming blog) Update to the samples for the Visual Studio 2010 Release Candidate. Hmm, I suppose I should include a link to that too: Visual Studio 2010 and .NET Framework 4 Release Candidate (Microsoft) Freely downloadable, includes C++0x features like auto [...]

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A number of people reported that the PDF slides for my Machine Architecture talk were offline. It turns out that the NWCPP servers were recently moved and the link temporarily broken, but it’s now been restored. Links: Google video PDF slides (back again)

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